Monday, August 6, 2007

Gaming Horizon: Two Worlds

The Xbox 360 is not a system that is known for its rpg's, but that is about to change with the impending release of Topware and SouthPeak Games' Two Worlds.

Two Worlds takes the tried and true Elder Scrolls formula of allowing the player complete freedom to play in any style and mixes it up by making to player's decisions actually matter to the world. Many games, like the Knights of the Old Republic series, have allowed you the latitude to be good or evil, but your decisions have never had a major effect on the game. It looks as though that is about to change.

The basic story in Two Worlds is classic. Someone (something?) has kidnapped your sister, and you must rescue her. The actions you take to free her are up to you. Will you be a knight in shining armor, and help those that you meet along your path, or will you let your rage take over and show the big baddie the true meaning of evil? It's your choice, but don't expect every moral decision to be black or white.

Check out some screen shots here.

Because it is sharing a release date with Madden '08 (or Bioshock, depending on which date you believe) Two Worlds isn't receiving much press or hype. If it is as good as it appears to be, though, we could be looking at the sleeper hit of the summer. We'll find out on August 14 (or Aug 21.)

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